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C# WinForm鍵盤鉤子

妳把MyHookProc函數改壹下就可以了,

IntPtr MyHookProc(int code, IntPtr wparam, IntPtr lparam)

{

if( code < 0 ) return CallNextHookEx(_nextHookPtr,code, wparam, lparam); //返回,讓後面的程序處理該消息

return (IntPtr) 1; //直接返回了,該消息就處理結束

}

實現過程:

1、新建壹個C#的WindowsApplication

2、在Form1中,添加下面壹些變量:

internal enum HookType //枚舉,鉤子的類型

{

//MsgFilter = -1,

//JournalRecord = 0,

//JournalPlayback = 1,

Keyboard = 2,

//GetMessage = 3,

//CallWndProc = 4,

//CBT = 5,

//SysMsgFilter = 6,

//Mouse = 7,

//Hardware = 8,

//Debug = 9,

//Shell = 10,

//ForegroundIdle = 11,

//CallWndProcRet = 12,

//KeyboardLL = 13,

//MouseLL = 14,

};

IntPtr _nextHookPtr; //記錄Hook編號

3、在Form1中引入必須的API

[DllImport("kernel32.dll")]

static extern int GetCurrentThreadId(); //取得當前線程編號的API

[DllImport("User32.dll")]

internal extern static void UnhookWindowsHookEx(IntPtr handle); //取消Hook的API

[DllImport("User32.dll")]

internal extern static IntPtr SetWindowsHookEx(int idHook, [MarshalAs(UnmanagedType.FunctionPtr)] HookProc lpfn, IntPtr hinstance, int threadID); //設置Hook的API

[DllImport("User32.dll")]

internal extern static IntPtr CallNextHookEx(IntPtr handle, int code, IntPtr wparam, IntPtr lparam); //取得下壹個Hook的API

4、聲明壹個實現的委托

internal delegate IntPtr HookProc(int code, IntPtr wparam, IntPtr lparam);

5、添加自己的Hook處理過程

IntPtr MyHookProc(int code, IntPtr wparam, IntPtr lparam)

{

if( code < 0 ) return CallNextHookEx(_nextHookPtr,code, wparam, lparam); //返回,讓後面的程序處理該消息

if( wparam.ToInt32() <96 || wparam.ToInt32()>105 || wparam.ToInt32()<>13 )

//如果用戶輸入的不是0-9和回車就攔截

{

return (IntPtr) 1; //直接攔截,該消息就處理結束了

}

else

{

return IntPtr.Zero; //返回,讓後面的程序處理該消息

}

}

6、添加加入Hook鏈和從Hook鏈中取消的函數

public void SetHook()

{

if( _nextHookPtr != IntPtr.Zero ) //已經勾過了

return;

HookProc myhookProc = new HookProc(MyHookProc); //聲明壹個自己的Hook實現函數的委托對象

_nextHookPtr = SetWindowsHookEx((int)HookType.Keyboard, myhookProc , IntPtr.Zero , GetCurrentThreadId()); //加到Hook鏈中

}

public void UnHook()

{

if( _nextHookPtr != IntPtr.Zero )

{

UnhookWindowsHookEx(_nextHookPtr); //從Hook鏈中取消

_nextHookPtr = IntPtr.Zero;

}

}

7、在Form1的Load事件中添加 SetHook() , 在Form1的closing 事件中添加 UnHook()

private void Form1_Load(object sender, System.EventArgs e)

{

SetHook();

}

private void Form1_Closing(object sender, System.ComponentModel.CancelEventArgs e)

{

UnHook();

}